root / drupal7 / misc / states.js @ 76597ebf
1 | 85ad3d82 | Assos Assos | (function ($) { |
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2 | |||
3 | /**
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4 | * The base States namespace.
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5 | *
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6 | * Having the local states variable allows us to use the States namespace
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7 | * without having to always declare "Drupal.states".
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8 | */
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9 | var states = Drupal.states = {
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10 | // An array of functions that should be postponed.
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11 | postponed: []
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12 | }; |
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13 | |||
14 | /**
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15 | * Attaches the states.
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16 | */
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17 | Drupal.behaviors.states = { |
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18 | attach: function (context, settings) { |
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19 | var $context = $(context); |
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20 | for (var selector in settings.states) { |
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21 | for (var state in settings.states[selector]) { |
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22 | new states.Dependent({
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23 | element: $context.find(selector), |
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24 | state: states.State.sanitize(state),
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25 | constraints: settings.states[selector][state]
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26 | }); |
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27 | } |
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28 | } |
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29 | |||
30 | // Execute all postponed functions now.
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31 | while (states.postponed.length) {
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32 | (states.postponed.shift())(); |
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33 | } |
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34 | } |
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35 | }; |
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36 | |||
37 | /**
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38 | * Object representing an element that depends on other elements.
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39 | *
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40 | * @param args
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41 | * Object with the following keys (all of which are required):
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42 | * - element: A jQuery object of the dependent element
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43 | * - state: A State object describing the state that is dependent
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44 | * - constraints: An object with dependency specifications. Lists all elements
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45 | * that this element depends on. It can be nested and can contain arbitrary
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46 | * AND and OR clauses.
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47 | */
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48 | states.Dependent = function (args) { |
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49 | $.extend(this, { values: {}, oldValue: null }, args); |
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50 | |||
51 | this.dependees = this.getDependees(); |
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52 | for (var selector in this.dependees) { |
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53 | this.initializeDependee(selector, this.dependees[selector]); |
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54 | } |
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55 | }; |
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56 | |||
57 | /**
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58 | * Comparison functions for comparing the value of an element with the
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59 | * specification from the dependency settings. If the object type can't be
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60 | * found in this list, the === operator is used by default.
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61 | */
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62 | states.Dependent.comparisons = { |
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63 | 'RegExp': function (reference, value) { |
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64 | return reference.test(value);
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65 | }, |
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66 | 'Function': function (reference, value) { |
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67 | // The "reference" variable is a comparison function.
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68 | return reference(value);
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69 | }, |
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70 | 'Number': function (reference, value) { |
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71 | // If "reference" is a number and "value" is a string, then cast reference
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72 | // as a string before applying the strict comparison in compare(). Otherwise
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73 | // numeric keys in the form's #states array fail to match string values
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74 | // returned from jQuery's val().
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75 | return (typeof value === 'string') ? compare(reference.toString(), value) : compare(reference, value); |
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76 | } |
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77 | }; |
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78 | |||
79 | states.Dependent.prototype = { |
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80 | /**
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81 | * Initializes one of the elements this dependent depends on.
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82 | *
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83 | * @param selector
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84 | * The CSS selector describing the dependee.
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85 | * @param dependeeStates
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86 | * The list of states that have to be monitored for tracking the
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87 | * dependee's compliance status.
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88 | */
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89 | initializeDependee: function (selector, dependeeStates) { |
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90 | var state;
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91 | |||
92 | // Cache for the states of this dependee.
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93 | this.values[selector] = {};
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94 | |||
95 | for (var i in dependeeStates) { |
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96 | if (dependeeStates.hasOwnProperty(i)) {
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97 | state = dependeeStates[i]; |
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98 | // Make sure we're not initializing this selector/state combination twice.
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99 | if ($.inArray(state, dependeeStates) === -1) { |
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100 | continue;
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101 | } |
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102 | |||
103 | state = states.State.sanitize(state); |
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104 | |||
105 | // Initialize the value of this state.
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106 | this.values[selector][state.name] = null; |
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107 | |||
108 | // Monitor state changes of the specified state for this dependee.
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109 | $(selector).bind('state:' + state, $.proxy(function (e) { |
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110 | this.update(selector, state, e.value);
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111 | }, this));
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112 | |||
113 | // Make sure the event we just bound ourselves to is actually fired.
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114 | new states.Trigger({ selector: selector, state: state }); |
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115 | } |
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116 | } |
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117 | }, |
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118 | |||
119 | /**
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120 | * Compares a value with a reference value.
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121 | *
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122 | * @param reference
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123 | * The value used for reference.
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124 | * @param selector
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125 | * CSS selector describing the dependee.
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126 | * @param state
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127 | * A State object describing the dependee's updated state.
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128 | *
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129 | * @return
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130 | * true or false.
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131 | */
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132 | compare: function (reference, selector, state) { |
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133 | var value = this.values[selector][state.name]; |
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134 | if (reference.constructor.name in states.Dependent.comparisons) { |
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135 | // Use a custom compare function for certain reference value types.
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136 | return states.Dependent.comparisons[reference.constructor.name](reference, value);
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137 | } |
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138 | else {
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139 | // Do a plain comparison otherwise.
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140 | return compare(reference, value);
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141 | } |
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142 | }, |
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143 | |||
144 | /**
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145 | * Update the value of a dependee's state.
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146 | *
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147 | * @param selector
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148 | * CSS selector describing the dependee.
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149 | * @param state
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150 | * A State object describing the dependee's updated state.
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151 | * @param value
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152 | * The new value for the dependee's updated state.
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153 | */
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154 | update: function (selector, state, value) { |
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155 | // Only act when the 'new' value is actually new.
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156 | if (value !== this.values[selector][state.name]) { |
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157 | this.values[selector][state.name] = value;
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158 | this.reevaluate();
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159 | } |
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160 | }, |
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161 | |||
162 | /**
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163 | * Triggers change events in case a state changed.
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164 | */
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165 | reevaluate: function () { |
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166 | // Check whether any constraint for this dependent state is satisifed.
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167 | var value = this.verifyConstraints(this.constraints); |
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168 | |||
169 | // Only invoke a state change event when the value actually changed.
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170 | if (value !== this.oldValue) { |
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171 | // Store the new value so that we can compare later whether the value
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172 | // actually changed.
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173 | this.oldValue = value;
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174 | |||
175 | // Normalize the value to match the normalized state name.
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176 | value = invert(value, this.state.invert);
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177 | |||
178 | // By adding "trigger: true", we ensure that state changes don't go into
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179 | // infinite loops.
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180 | this.element.trigger({ type: 'state:' + this.state, value: value, trigger: true }); |
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181 | } |
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182 | }, |
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183 | |||
184 | /**
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185 | * Evaluates child constraints to determine if a constraint is satisfied.
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186 | *
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187 | * @param constraints
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188 | * A constraint object or an array of constraints.
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189 | * @param selector
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190 | * The selector for these constraints. If undefined, there isn't yet a
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191 | * selector that these constraints apply to. In that case, the keys of the
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192 | * object are interpreted as the selector if encountered.
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193 | *
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194 | * @return
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195 | * true or false, depending on whether these constraints are satisfied.
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196 | */
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197 | verifyConstraints: function(constraints, selector) { |
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198 | var result;
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199 | if ($.isArray(constraints)) { |
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200 | // This constraint is an array (OR or XOR).
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201 | var hasXor = $.inArray('xor', constraints) === -1; |
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202 | for (var i = 0, len = constraints.length; i < len; i++) { |
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203 | if (constraints[i] != 'xor') { |
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204 | var constraint = this.checkConstraints(constraints[i], selector, i); |
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205 | // Return if this is OR and we have a satisfied constraint or if this
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206 | // is XOR and we have a second satisfied constraint.
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207 | if (constraint && (hasXor || result)) {
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208 | return hasXor;
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209 | } |
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210 | result = result || constraint; |
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211 | } |
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212 | } |
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213 | } |
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214 | // Make sure we don't try to iterate over things other than objects. This
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215 | // shouldn't normally occur, but in case the condition definition is bogus,
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216 | // we don't want to end up with an infinite loop.
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217 | else if ($.isPlainObject(constraints)) { |
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218 | // This constraint is an object (AND).
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219 | for (var n in constraints) { |
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220 | if (constraints.hasOwnProperty(n)) {
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221 | result = ternary(result, this.checkConstraints(constraints[n], selector, n));
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222 | // False and anything else will evaluate to false, so return when any
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223 | // false condition is found.
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224 | if (result === false) { return false; } |
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225 | } |
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226 | } |
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227 | } |
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228 | return result;
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229 | }, |
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230 | |||
231 | /**
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232 | * Checks whether the value matches the requirements for this constraint.
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233 | *
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234 | * @param value
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235 | * Either the value of a state or an array/object of constraints. In the
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236 | * latter case, resolving the constraint continues.
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237 | * @param selector
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238 | * The selector for this constraint. If undefined, there isn't yet a
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239 | * selector that this constraint applies to. In that case, the state key is
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240 | * propagates to a selector and resolving continues.
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241 | * @param state
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242 | * The state to check for this constraint. If undefined, resolving
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243 | * continues.
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244 | * If both selector and state aren't undefined and valid non-numeric
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245 | * strings, a lookup for the actual value of that selector's state is
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246 | * performed. This parameter is not a State object but a pristine state
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247 | * string.
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248 | *
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249 | * @return
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250 | * true or false, depending on whether this constraint is satisfied.
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251 | */
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252 | checkConstraints: function(value, selector, state) { |
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253 | // Normalize the last parameter. If it's non-numeric, we treat it either as
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254 | // a selector (in case there isn't one yet) or as a trigger/state.
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255 | if (typeof state !== 'string' || (/[0-9]/).test(state[0])) { |
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256 | state = null;
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257 | } |
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258 | else if (typeof selector === 'undefined') { |
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259 | // Propagate the state to the selector when there isn't one yet.
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260 | selector = state; |
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261 | state = null;
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262 | } |
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263 | |||
264 | if (state !== null) { |
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265 | // constraints is the actual constraints of an element to check for.
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266 | state = states.State.sanitize(state); |
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267 | return invert(this.compare(value, selector, state), state.invert); |
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268 | } |
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269 | else {
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270 | // Resolve this constraint as an AND/OR operator.
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271 | return this.verifyConstraints(value, selector); |
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272 | } |
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273 | }, |
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274 | |||
275 | /**
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276 | * Gathers information about all required triggers.
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277 | */
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278 | getDependees: function() { |
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279 | var cache = {};
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280 | // Swivel the lookup function so that we can record all available selector-
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281 | // state combinations for initialization.
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282 | var _compare = this.compare; |
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283 | this.compare = function(reference, selector, state) { |
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284 | (cache[selector] || (cache[selector] = [])).push(state.name); |
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285 | // Return nothing (=== undefined) so that the constraint loops are not
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286 | // broken.
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287 | }; |
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288 | |||
289 | // This call doesn't actually verify anything but uses the resolving
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290 | // mechanism to go through the constraints array, trying to look up each
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291 | // value. Since we swivelled the compare function, this comparison returns
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292 | // undefined and lookup continues until the very end. Instead of lookup up
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293 | // the value, we record that combination of selector and state so that we
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294 | // can initialize all triggers.
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295 | this.verifyConstraints(this.constraints); |
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296 | // Restore the original function.
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297 | this.compare = _compare;
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298 | |||
299 | return cache;
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300 | } |
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301 | }; |
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302 | |||
303 | states.Trigger = function (args) { |
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304 | $.extend(this, args); |
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305 | |||
306 | if (this.state in states.Trigger.states) { |
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307 | this.element = $(this.selector); |
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308 | |||
309 | // Only call the trigger initializer when it wasn't yet attached to this
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310 | // element. Otherwise we'd end up with duplicate events.
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311 | if (!this.element.data('trigger:' + this.state)) { |
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312 | this.initialize();
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313 | } |
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314 | } |
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315 | }; |
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316 | |||
317 | states.Trigger.prototype = { |
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318 | initialize: function () { |
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319 | var trigger = states.Trigger.states[this.state]; |
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320 | |||
321 | if (typeof trigger == 'function') { |
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322 | // We have a custom trigger initialization function.
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323 | trigger.call(window, this.element);
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324 | } |
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325 | else {
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326 | for (var event in trigger) { |
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327 | if (trigger.hasOwnProperty(event)) {
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328 | this.defaultTrigger(event, trigger[event]);
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329 | } |
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330 | } |
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331 | } |
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332 | |||
333 | // Mark this trigger as initialized for this element.
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334 | this.element.data('trigger:' + this.state, true); |
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335 | }, |
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336 | |||
337 | defaultTrigger: function (event, valueFn) { |
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338 | var oldValue = valueFn.call(this.element); |
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339 | |||
340 | // Attach the event callback.
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341 | this.element.bind(event, $.proxy(function (e) { |
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342 | var value = valueFn.call(this.element, e); |
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343 | // Only trigger the event if the value has actually changed.
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344 | if (oldValue !== value) {
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345 | this.element.trigger({ type: 'state:' + this.state, value: value, oldValue: oldValue }); |
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346 | oldValue = value; |
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347 | } |
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348 | }, this));
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349 | |||
350 | states.postponed.push($.proxy(function () { |
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351 | // Trigger the event once for initialization purposes.
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352 | this.element.trigger({ type: 'state:' + this.state, value: oldValue, oldValue: null }); |
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353 | }, this));
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354 | } |
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355 | }; |
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356 | |||
357 | /**
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358 | * This list of states contains functions that are used to monitor the state
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359 | * of an element. Whenever an element depends on the state of another element,
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360 | * one of these trigger functions is added to the dependee so that the
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361 | * dependent element can be updated.
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362 | */
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363 | states.Trigger.states = { |
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364 | // 'empty' describes the state to be monitored
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365 | empty: {
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366 | // 'keyup' is the (native DOM) event that we watch for.
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367 | 'keyup': function () { |
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368 | // The function associated to that trigger returns the new value for the
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369 | // state.
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370 | return this.val() == ''; |
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371 | } |
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372 | }, |
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373 | |||
374 | checked: {
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375 | 'change': function () { |
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376 | return this.is(':checked'); |
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377 | } |
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378 | }, |
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379 | |||
380 | // For radio buttons, only return the value if the radio button is selected.
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381 | value: {
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382 | 'keyup': function () { |
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383 | // Radio buttons share the same :input[name="key"] selector.
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384 | if (this.length > 1) { |
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385 | // Initial checked value of radios is undefined, so we return false.
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386 | return this.filter(':checked').val() || false; |
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387 | } |
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388 | return this.val(); |
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389 | }, |
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390 | 'change': function () { |
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391 | // Radio buttons share the same :input[name="key"] selector.
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392 | if (this.length > 1) { |
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393 | // Initial checked value of radios is undefined, so we return false.
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394 | return this.filter(':checked').val() || false; |
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395 | } |
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396 | return this.val(); |
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397 | } |
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398 | }, |
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399 | |||
400 | collapsed: {
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401 | 'collapsed': function(e) { |
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402 | return (typeof e !== 'undefined' && 'value' in e) ? e.value : this.is('.collapsed'); |
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403 | } |
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404 | } |
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405 | }; |
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406 | |||
407 | |||
408 | /**
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409 | * A state object is used for describing the state and performing aliasing.
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410 | */
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411 | states.State = function(state) { |
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412 | // We may need the original unresolved name later.
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413 | this.pristine = this.name = state; |
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414 | |||
415 | // Normalize the state name.
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416 | while (true) { |
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417 | // Iteratively remove exclamation marks and invert the value.
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418 | while (this.name.charAt(0) == '!') { |
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419 | this.name = this.name.substring(1); |
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420 | this.invert = !this.invert; |
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421 | } |
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422 | |||
423 | // Replace the state with its normalized name.
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424 | if (this.name in states.State.aliases) { |
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425 | this.name = states.State.aliases[this.name]; |
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426 | } |
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427 | else {
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428 | break;
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429 | } |
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430 | } |
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431 | }; |
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432 | |||
433 | /**
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434 | * Creates a new State object by sanitizing the passed value.
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435 | */
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436 | states.State.sanitize = function (state) { |
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437 | if (state instanceof states.State) { |
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438 | return state;
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439 | } |
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440 | else {
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441 | return new states.State(state); |
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442 | } |
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443 | }; |
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444 | |||
445 | /**
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446 | * This list of aliases is used to normalize states and associates negated names
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447 | * with their respective inverse state.
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448 | */
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449 | states.State.aliases = { |
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450 | 'enabled': '!disabled', |
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451 | 'invisible': '!visible', |
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452 | 'invalid': '!valid', |
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453 | 'untouched': '!touched', |
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454 | 'optional': '!required', |
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455 | 'filled': '!empty', |
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456 | 'unchecked': '!checked', |
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457 | 'irrelevant': '!relevant', |
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458 | 'expanded': '!collapsed', |
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459 | 'readwrite': '!readonly' |
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460 | }; |
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461 | |||
462 | states.State.prototype = { |
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463 | invert: false, |
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464 | |||
465 | /**
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466 | * Ensures that just using the state object returns the name.
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467 | */
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468 | toString: function() { |
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469 | return this.name; |
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470 | } |
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471 | }; |
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472 | |||
473 | /**
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474 | * Global state change handlers. These are bound to "document" to cover all
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475 | * elements whose state changes. Events sent to elements within the page
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476 | * bubble up to these handlers. We use this system so that themes and modules
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477 | * can override these state change handlers for particular parts of a page.
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478 | */
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479 | $(document).bind('state:disabled', function(e) { |
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480 | // Only act when this change was triggered by a dependency and not by the
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481 | // element monitoring itself.
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482 | if (e.trigger) {
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483 | $(e.target)
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484 | .attr('disabled', e.value)
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485 | .closest('.form-item, .form-submit, .form-wrapper').toggleClass('form-disabled', e.value) |
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486 | .find('select, input, textarea').attr('disabled', e.value); |
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487 | |||
488 | // Note: WebKit nightlies don't reflect that change correctly.
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489 | // See https://bugs.webkit.org/show_bug.cgi?id=23789
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490 | } |
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491 | }); |
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492 | |||
493 | $(document).bind('state:required', function(e) { |
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494 | if (e.trigger) {
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495 | if (e.value) {
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496 | $(e.target).closest('.form-item, .form-wrapper').find('label').append('<span class="form-required">*</span>'); |
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497 | } |
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498 | else {
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499 | $(e.target).closest('.form-item, .form-wrapper').find('label .form-required').remove(); |
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500 | } |
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501 | } |
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502 | }); |
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503 | |||
504 | $(document).bind('state:visible', function(e) { |
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505 | if (e.trigger) {
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506 | $(e.target).closest('.form-item, .form-submit, .form-wrapper').toggle(e.value); |
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507 | } |
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508 | }); |
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509 | |||
510 | $(document).bind('state:checked', function(e) { |
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511 | if (e.trigger) {
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512 | $(e.target).attr('checked', e.value); |
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513 | } |
||
514 | }); |
||
515 | |||
516 | $(document).bind('state:collapsed', function(e) { |
||
517 | if (e.trigger) {
|
||
518 | if ($(e.target).is('.collapsed') !== e.value) { |
||
519 | $('> legend a', e.target).click(); |
||
520 | } |
||
521 | } |
||
522 | }); |
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523 | |||
524 | /**
|
||
525 | * These are helper functions implementing addition "operators" and don't
|
||
526 | * implement any logic that is particular to states.
|
||
527 | */
|
||
528 | |||
529 | // Bitwise AND with a third undefined state.
|
||
530 | function ternary (a, b) { |
||
531 | return typeof a === 'undefined' ? b : (typeof b === 'undefined' ? a : a && b); |
||
532 | } |
||
533 | |||
534 | // Inverts a (if it's not undefined) when invert is true.
|
||
535 | function invert (a, invert) { |
||
536 | return (invert && typeof a !== 'undefined') ? !a : a; |
||
537 | } |
||
538 | |||
539 | // Compares two values while ignoring undefined values.
|
||
540 | function compare (a, b) { |
||
541 | return (a === b) ? (typeof a === 'undefined' ? a : true) : (typeof a === 'undefined' || typeof b === 'undefined'); |
||
542 | } |
||
543 | |||
544 | })(jQuery); |