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85ad3d82
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Assos Assos
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<?php
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/**
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* @file
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* Classes for Realm Union.
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*/
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/**
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* Default Realm Union class
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*/
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class VariableRealmUnionController extends VariableRealmDefaultController implements VariableRealmHooks {
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protected $union_realms;
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/**
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* Implementation of VariableRealmControllerInterface::__construct().
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*/
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public function __construct($realm_name) {
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parent::__construct($realm_name);
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// Get / create realm controllers for each of the union realms.
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foreach ($this->getParentRealms() as $realm_name) {
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$this->union_realms[$realm_name] = variable_realm_controller($realm_name);
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}
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}
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/**
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* Implementation of VariableRealmControllerInterface::start().
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*/
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public function start($realm_key = NULL) {
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if (!isset($this->current_key)) {
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if (isset($realm_key)) {
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return $this->current_key = $realm_key;
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}
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elseif ($request_key = $this->getRequestKey()) {
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return $this->current_key = $request_key;
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}
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}
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}
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/**
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* Implementation of VariableRealmControllerInterface::getAllKeys().
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*/
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public function getAllKeys() {
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$all_realm_keys = $this->invokeUnionRealms('getAllKeys');
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// First build all combinations of realm keys.
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$combine = array(array('keys' => array(), 'names' => array()));
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foreach ($all_realm_keys as $realm => $realm_keys) {
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$new_combine = array();
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foreach ($combine as $index => $data) {
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foreach ($realm_keys as $new_key => $new_name) {
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$keys = $data['keys'];
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$names = $data['names'];
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$keys[$realm] = $new_key;
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$names[$realm] = $new_name;
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$new_combine[] = array('keys' => $keys, 'names' => $names);
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}
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}
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$combine = $new_combine;
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}
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// Now build all realm keys for the combinations.
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$keys = array();
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foreach ($combine as $data) {
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$key = $this->buildUnionKey($data['keys']);
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$name = $this->buildUnionName($data['names']);
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$keys[$key] = $name;
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}
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return $keys;
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}
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/**
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* Implementation of VariableRealmControllerInterface::getDefaultKey().
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*/
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public function getDefaultKey() {
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$keys = $this->invokeUnionRealms('getDefaultKey');
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return $this->buildUnionKey($keys);
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}
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/**
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* Implementation of VariableRealmControllerInterface::getRequestKey().
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*/
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public function getRequestKey() {
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// We'll have a request key if union realms have a current key.
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$keys = $this->invokeUnionRealms('getKey');
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return $this->buildUnionKey($keys);
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}
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/**
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* Implementation of VariableRealmControllerInterface::getAvailableVariables().
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*/
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public function getAvailableVariables() {
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$variables = $this->invokeUnionRealms('getAvailableVariables');
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return call_user_func_array('array_intersect', $variables);
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}
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/**
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* Implementation of VariableRealmControllerInterface::getEnabledVariables().
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*/
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public function getEnabledVariables() {
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$variables = $this->invokeUnionRealms('getEnabledVariables');
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return call_user_func_array('array_intersect', $variables);
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}
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/**
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* Implementation of VariableRealmControllerInterface::getParentRealms().
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*/
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public function getParentRealms() {
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return $this->getInfo('union', array());
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}
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/**
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* Get union realms controllers.
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*/
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protected function getUnionRealms() {
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return $this->union_realms;
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}
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/**
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* Implementation of VariableRealmHooks::variableRealmEnable()
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*/
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public function variableRealmEnable($realm_name, $realm_key) {
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// If this realm is enabled but not active, try to find a key.
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if ($this->isEnabled() && !$this->isActive() && $this->isUnionRealm($realm_name) && $union_key = $this->getRequestKey()) {
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$this->setKey($union_key);
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}
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}
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/**
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* Implementation of VariableRealmHooks::variableRealmSwitch()
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*/
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public function variableRealmSwitch($realm_name, $realm_key) {
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// If the this realm is active, try to find new key.
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if ($this->isActive() && $this->isUnionRealm($realm_name) && ($union_key = $this->getRequestKey())) {
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$this->setKey($union_key);
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}
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}
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/**
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* Check whether a realm belongs to the union realms.
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*/
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protected function isUnionRealm($realm_name) {
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return isset($this->union_realms[$realm_name]);
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}
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/**
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* Invoke function on all realms.
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*/
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protected function invokeUnionRealms($method) {
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return _variable_realm_invoke($this->getUnionRealms(), $method);
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}
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/**
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* Build key from union realm keys.
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*/
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protected static function buildUnionKey($keys) {
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if (in_array(FALSE, $keys, TRUE)) {
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return FALSE;
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}
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else {
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// Make sure values are in correct order
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ksort($keys);
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// implode values
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return implode(':', $keys);
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}
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}
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/**
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* Build key name from union realm key names.
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*/
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protected static function buildUnionName($names) {
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return implode(', ', $names);
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}
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} |